Step deep into the shadow for only then you might find what you seek. Embrace the darkness sewn from flesh and become one with the truth. Explore, grow and learn, loot and gather. Escape the death’s blade by a hair and you might be rewarded. Survive, combine and, through great effort, lead your mortal to victory against both horrors of the world and the ones within. If you don’t like the feeling of a knife being stabbed into your back, only trust yourself. At all times. Your decisions will be your ultimate weapon. Wield the artifacts of the fallen gods and unravel the history behind the curtains of massacre. Make sacrifices along the way and rise. Be cunningly humble and fearlessly greedy. Forcing your own playstyle against the game or your fellow players will be the pillar of your ascent. Or your downfall. Test your limits, concentration, tactical thinking and stomach in the world of Mortal Kin. The world abandoned by hope and the gaze of gods alike.
A primordial world, scarred by the endless ages of war and destruction. It is said that the Ancient beings found this plane while it was still young and barren. Lifeless. It was the perfect prison for the Corruption, as it could not spread and evolve. The guardians of the Essence, The Firstborn, Nuari imprisoned and restrained the vile Corruption and its progeny, Sidhak, chaos incarnate, eternal corruptor and defiler of order. Imprisoned within a monument made from pure Ichor, the liquid of the Silence that gave birth to chaos. This plane was destined to be his prison. Forever.
A daughter of a kingdom. A mother to a memory. A mother to regret. Her royal shine quenched. She had a choice. Prosperity and safety or passion. She knew that the former would have no meaning without the latter. And for the choice she made, she was forced to roam the desert, forever an exile.
Some want riches and power, some want to further their legacy. But this fanatic just wants to return to the quiet of her mother's womb. To escape this wretched plane, and rest once again. She has crossed the line between life and death too many times. Not once has she found comfort. Her destiny forbids it.
Some abandon the light of gods for the shine of coins. Sons, fathers, daughters, kings. All lives can be measured with kwaat. Precious kwaat. Hoarded for the gates of afterlife. Mothers scare their children: “Behave or a Ghost will get you!” But even children know not to fear the Ghost for out of all warriors, he is the most loyal. You just have to be the one who paid more.
“You will keep them safe. You will be their guide. A protector of the great lie. Our precious boy. You will return home. You will grow strong. A leader of the army imperishable. Our overlord. You will be her life. You will be your sons’ love and light. A father to revenge and a great heave. Our mighty glaive.”
King of the arena sands. King of the stands. King of wine and bread. The poorest king of all. He was the first to rise against the lords. He was the first out of the cage, the walls. The first to fall. A momentary hesitation toppled this king. Kingdomless he now sits, and never again will he hear the crowd sing: “All hail our pit fighter king!”
A man robbed of everything. Home, life, belief, future and sight. Destined to reclaim what is rightfully his. Hope that is driven by the fire of prejudice gave birth to a shadowy plan to enslave Trisun’s light. Mystic will use its power to spit in the faces of gods. Their majestic brassen pillars will fall, their theater of flesh will crumble to dust.
From the blistering heat of the dune sea, through markets and towns under the King, to dark and cold depths, the ancient tombs hidden beneath. All that is under the Trisun’s ray is our home, our Etalahk’s legacy.
Endless are the sands of fire. The continent of Etalahk is a vast desert, blazing under the eternal light of the three suns.
Many are the towns and cities of brass and bone. All under the Akalin rule. Their capital, Anear S’shelu, a mighty tower with a throne of gold and stone.
Darkest are the tombs of the ancients. The crypts both old and expunged, keeping the secrets of an age long gone and forgotten.